Reflex has been around for a few years and works great to help diagnose and reduce input lag in games
Input lag, rollback network code, and cross-play are three of the hottest terms in the fighting game community these days. For input lag, Nvidia has a very good solution that has been shown to reduce response times in games like Destiny 2, Fortnite, and Valorant, a technology that needs to be implemented in all future fighting games.
The fighting game genre requires extremely fast reaction times and fast input rendering to make the game feel right. Nvidia Reflex is a set of tools specifically designed to achieve this and has been implemented in numerous modern games, delivering on the promise of improved response times. Therefore, the fighting game community needs to implement this combination in all future games.
In some cases, developers applying Reflex to their games were able to cut input lag in half. While 360hz monitors and 3000-series Nvidia GPUs aren’t the norm in the fighting game community, this technology will also work on older hardware.
In the example shown, Reflex running on a GeForce 1660 Super was able to reduce input lag by a full frame or more. Running a 3000 series card with a 360hz monitor can further reduce input lag.
Competitive fighting gamers wanted to see this reduction, as the community collectively rejoiced when Street Fighter 5’s latency dropped from nearly 8 frames to around 3 frames on PC.
Input lag has been a notorious problem, especially on the PlayStation platform, so much so that the creators of Unreal Engine Epic Games say they are working with developers to find and mitigate these issues.
Getting fighting games to their highest performance levels and making things feel fast and responsive is something the fighting game community has been supporting for years.
These proven options for reducing input lag in competitive games should become standard in all future fighting games.
You can find out more about Nvidia Reflex technology on the official website and check out the video below for a quick overview.